KarlWiki: KairosWorkshop

Kairos Prototyping Workshop







Prototyping


A prototype is not the same thing as a mock-up: whereas a mockup is usually intended to showcase visual design, a prototype moves beyond or appears before visual design, and instead emphasizes layout, look and feel (functionality), ideally with your actual content, even in really rough form (as opposed to "greeked" or "lorem ipsum" text, which is more appropriate to a mockup's emphasis on visual design).

Working with your actual content is important because content, form, and function are intimately related, particularly in the rhetorical situation behind digital discourse on the Web (or what Kairos calls a "webtext").

Two crucial continuums:

Between scaffolding and execution: production methods that prepare or test ideas for production, and the act of producing the artifact itself.

Between micro and macro elements: smaller, isolated elements (buttons, menus, paragraphs), and the collection of those micro elements into sections, pages, entire artifacts.

POSH Content-out Prototyping


Designer Andy Clarke (2007) advocated a "content-out" approach to Web development, which encourages authors to think about the structure of their discourse apart from visual design. This is the main idea behind developing websites that are styled with CSS: CSS alone can't do much of anything; only when CSS is coupled with a richly structured document does a compelling design emerge. (Putting CSS over the top of an ugly, table-based webpage is sometimes described as "putting lipstick on a pig.")

This portion of the workshop will introduce you to POSH (Plain Old Semantic HTML) content-out prototyping, a method that avoids using visual tools like Dreamweaver. Such a move goes against the conventional wisdom of both our field of computers and writing and of consumer technology in general: we have become so accustomed to visual tools playing a part in the workflow of digital discourse that even the thought of abandoning may well be overwhelming. But as will be demonstrated below, POSH content-out prototyping is much simpler than visual tools, and readily adapts to independent revision of content and design, and to extending discourse to technologies like Flash.

Better still, content-out prototyping isn't a throw-away method: from the start, you are working towards the final product of your efforts.

Setting up a Production Workspace



Setting up a Baseline XHTML/CSS Document


Plain Old Semantic HTML



POSH in 30 Seconds

General Rule: POSH works from the INSIDE OUT.




CSS in 30 Seconds

GENERAL: Writing CSS is pretty much like describing the look of elements on your page


CSS Positioning in 30 Seconds

GENERAL RULE: CSS Positioning works from the OUTSIDE IN.


For Further Reading






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